


It’s a new 24-player mode where you’ll face off against both AI and player-controlled enemies via drop-in, drop-out co-op.


Josh Holmes of 343 appropriately called it “ambitious.” Backwards Compatibility The maps are massive at four times bigger than you’re used to. This will open up an entire generation’s worth of games up to Xbox One owners for free (so far it’s just a smattering of titles) and will definitely set the system apart from the PlayStation 4 feature set, something they’re keenly aware of. “We won’t charge you to play the games you already own,” said head of platform engineering Mike Ybarra, an obvious jab at the fact that PlayStation 4’s backwards compatibility works only so much that you can stream old games via PlayStation Now. Ybarra says it won’t take any extra development from studios and players just need the original disc to download a new digital version. It’ll be available to everyone this holiday season. Here’s so more Fallout 4 footage, including stuff we didn’t get to see yesterday during Bethesda’s event. I mean, it all follows the same path of content, but it’s bonus gameplay at some parts. Game director Todd Howard also announced that PC mods will work for the Xbox One version of the game, but not right at launch that will get added somewhere in 2016. And they’ll hopefully bring that same compatibility to the PlayStation 4 version. We already know there’s a new Forza game. Even if you didn’t know that, it seems like you could have assumed that anyways. Turn 10 Studios’ Dan Greenawalt says there will be over 450 cars and 24-player multiplayer. That’s kind of all the excitement I can muster for this. TacomaĮven if Tacoma just ended up being Gone Home in space, I’d still be cool with that. But developers Fullbright has earned more respect than that.
